News

  • Version 7 released! Guess I was wrong about v6 being the last rewrite, that's why future-proofing was my main focus this time around. At least it should stop breaking completely when the user has JavaScript support disabled or unavailable in their browser. From now on, all content and website updates will be displayed here.

    2026.02.28

  • My short film Cruce has been released, you can watch it here.

    2026.02.01

  • Version 6.9 released, adding the long overdue everydays page. I also added some new content for the Quake page. An actual implementation for the theater is planned for 6.10, but that would require a massive video file migration which isn't cheap, so I'm currently evaluating my options.

    2025.06.07

  • Version 6.8 released, main changes being unifying the blog styles and cleaning its syntax. Also, this project turned 9 years old!

    2025.05.03

  • Version 6.7 released, I ultimately decided to self-host this website's code as well as its now statically served assets!

    2025.03.28

  • Version 6.6 released, started writing a new article and finally unlocked the rest of categories besides the blog, I upgraded my server so I'm able to host and serve many more files.

    2025.03.01

  • Version 6.5 released, it's the 2025 update and with it a lot of major changes arrive, mainly to the website's layout and home page. One big addition has been the theater, which is still at a proof of concept phase, hopefully it'll bloom into something bigger in the future.

    2025.01.06

  • Version 6.4 released, I changed the formatting of the entire codebase and I've given the blog a fresh coat of paint, which also includes (at last) finish writing all articles. Migration from Vercel to a private server for next year is under consideration in order to create the remaining Nook pages.

    2024.12.23

  • Version 6.3 released, the main change being redoing this section and making progress on some of the content across the website.

    2024.10.24

  • Version 6.2 released by porting the website to Svelte 5. It was slightly tedious but it's finally done.

    2024.10.01

  • Version 6.1 released, polishing and archiving more content slowly but surely.

    2024.09.25

  • Version 6 of this website is out, hopefully the last major rewrite it will have.

    For one I aimed to arrive at a balance between showcasing my professional work but also showing some of my personal hobbies and passions, recent versions had too much of the former and older too much of the latter, which makes sense considering the amount of portfolio work to show I had at the time. Leaving all my personal stuff in the Nook section.

    Version 6 should be the last time I have to redesign and recode my website from scratch ever, so any following updates will be briefly reported on the nook's changelog instead of dedicated blog posts. Therefore, this should be the last one of my 'update' posts for a very long time, unless I release a huge content update, albeit unlikely. I've been trying to lean more towards smaller chunks of content being released more frequently to avoid another two-year long period of radio silence.

    2024.07.25

  • Version 6 test released.

    2024.05.20

  • Version 5.1 released.

    It is 2023, so a new update to my website was bound to come out. This update mostly upgrades dependencies, for example SvelteKit's 1.0 release; as well as making it more performant and better looking, the usual UI/UX stuff.

    I am looking to get a CDN soon to, well, deliver static files without the need to clutter the repository for this website.

    2023.01.12

  • Version 5 released. Here's the announcement on Twitter.

    2022.07.02

  • A whole year of everydays. I've written an article sharing the journey throughout.

    2022.03.25

  • 04 closed down, so I've made a Twitter thread (available as a blog post) talking about my experience with the label during its very short life.

    2020.10.01

  • I joined 04 Collective by working on the visuals for Shwin's Midnight Sun LP !

    2019.09.22

  • Version 2 released. This added a photography section, turned exclusive videos into just... videos, and removed the blog section.

    2019.04.15

  • The site is getting a huge redesign for the new decade. Yeah, I'm alive.

    2019.03.28

  • Preparing something...

    2019.01.01

  • Merry Christmas everyone, I decorated the website for the occassion! Later this month I'll post the end of the year article, summarizing everything that happened this year.

    2024 note: This post was never written.

    By the way I got a cool snow machine that snows all over this page.

    2018.12.09

  • My demo reel video for this year has been released. There will be no November end of month article due to the lack of events during that month. Well, I think I'll be signing off for now, happy holidays! The site will be getting a handful of changes next year.

    2018.12.03

  • New post.

    2018.11.01

  • New post.

    2018.10.04

  • New post.

    2018.08.31

  • The website is officially hosted online on the internet (more info in the "The website is online now!" article), it just took me a weekend to write it, that's kind of surprising coming from me.

    2018.08.20

  • I've made this website to post exclusive stuff, I don't like using YouTube anymore, I'll keep posting videos there, but most of my content will now be hosted here, as well as articles, posts, and other utilities made by me (more info in the "The website is online now!" article). The site is still on beta, or rather unfinished, so I'll see how it goes in the future.

    2018.08.20

Who are you?

Someone who prefers showing before telling, so I'll let my work speak for itself. Now really, I could describe myself as someone with an avid interest in specific things, most of which involve computers. I've been posting stuff on the internet since 2012 but only started to do so under this pseudonym in 2016.

Looking for my portfolio?

You can either scroll down or click this button to go directly.

#portfolio ↓

It's not all work, though.

There's a page dedicated to my hobbies. Feel free to check it out, maybe we share similar interests!

/hobby →

Feel like reading?

I've made several hopefully insightful articles in my blog.

/blog →

Want to reach out?

Feel free to send a message to this e-mail address:

contact@roaming97.com

Frequently asked questions

Might save you an e-mail or two...

/faq →

Projects

Older video projects are still in the process of being added. Due to the very short length of each I'm still figuring out a clean way of structuring that collection of old videos here as there are a lot of them, especially because most were created as more of sketches than complete projects during that experimentation era.

I can design stuff.

By that I mean graphic and motion design. Back when I started, I just made motion graphics experiments for fun. It was until 2019 when I first got paid for my work, which motivated me to take on a Bachelor's Degree in Multimedia Design and Digital Art.

Artwork sampleArtwork sampleArtwork sampleArtwork sample

Want to see more of my artwork?

/gallery →
Everydays screenshotEverydays screenshotEverydays screenshotEverydays screenshot

I have created an artwork every day for a year.

A personal project of mine made to get rid of my artist's block, improve my technical skills, among other things.

/everydays →

I have also made moving designs.

Here is my latest demo reel which includes both personal and client work. Back when I hadn't made any client work yet I would just make a "demo reel" which was just a showcase of my technical skills, which I still thought would still be useful. My other demo reels can be seen on my Vimeo page.

February 2020 - February 2023

Freelance graphics/motion designer

Various clients

Independently worked with mostly artists in the electronic music scene, to both create cover art designs for their releases and to bring those designs to life with motion graphics.

  • Helped guide the vision for music artists from different countries around the world into diverse designs for their music.
  • Designed in a variety of styles for electronic music artists by creating both 2D and 3D graphics.
  • Collaborated with other visual artists to execute one artist's ideas.
September 2019 - October 2020

Senior graphic designer

04 Collective

04 Collective was a Canadian independent recording label founded by musical artist Paper Skies in June 2019.

  • Created animation videos for the label's releases mixing 2D and 3D graphics
  • Enhanced the visual identity of the branding and promotional material.

Design tools I use:

Blender AffinityPhoto AffinityDesigner AffinityPublisher Figma Krita Adobe Photoshop Adobe Illustrator Adobe After Effects VEGAS Pro Adobe Premiere Pro Adobe Animate Adobe Flash

I can code stuff.

Being a developer is a skill that can make a design graduate stand out; that's why I spent half my time in college learning it on the side. I properly started working as a web developer in 2023. Outside of client work, I develop software projects of all kinds.

git.* →
October 2024 - March 2025

Full-stack web developer

nvr.ai

nvr.ai was a start-up for a real-time surveillance camera platform, its center of operations located in New York.

  • Built several interfaces for the new version of the platform's frontend application by porting the work done in the previous version, improving performance and code readability.
  • Translated Figma designs to functional and modular Svelte components.
  • Implemented functionality that makes components across the application interact with a Go backend.
July 2023 - January 2024

Full-stack web developer

Loopable

Loopable was a platform for tracking the validation process in RTO operations, created by formerly education-focused Australian team Pixel Education now known as Pixel Agency.

  • Transformed application UI designs into code by writing modular Svelte components.
  • Created a backend integration with Amazon Web Services (AWS) interactions within the application.

Coding technologies I currently use:

HTML CSS JavaScript TypeScript Python Rust C Zig Git Svelte Tailwind Flask Neovim Visual Studio Code SQLite Linux

Technologies I have used in the past:

Vue Sass Vim C# PyCharm Visual Studio Visual Basic.NET ActionScript